实景显示,真实显示;
An interactive and realistic three dimension lens display system based on VC++ and OpenGL which is popular graphical interfaces was developed.
本文建立了人眼晶状体的参数化三维几何模型,开发了基于VC++和OpenGL的三维显示系统。
This thesis focuses on real-time display of large scale terrain and the representation of realistic terrain and landform. The principal contents are as follows: Some fundamental strategies and related techniques for the real-time rendering of large scale terrain are investigated.
本文着重研究大规模地形实时绘制以及真实感地形地貌表达,主要工作如下:探讨了大规模地形实时绘制的基本途径和相关技术问题。
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